Abilities Data

Ability data is in the abilities folder. These files can only change abilities that already exist in the mod (the file name must match the ability id, eg. ability_aerial_dodge.json for kingdomkeys:ability_aerial_dodge), they can't create new ones. A file for an ability that doesn't exist is ignored with a warning. Every field is optional, anything left out keeps the ability's built in value. Here is the JSON file structure:

Example: ability_aerial_dodge.json

{
  "type": "GROWTH",
  "ap_cost": 3,
  "order": 11
}