Common config
Here you'll find some server options, those which do not need server enforcing them.
General:
| Name | Description | Default | Type |
|---|---|---|---|
| bombExplodeWithfire | Allow Bomb heartless to explode when lit on fire. | true | boolean |
| blizzardChangeBlocks | Allow Blizzard to turn lava into obsidian and freeze water. | true | boolean |
| keybladeOpenDoors | Allow keyblades to open iron doors with right click. | true | boolean |
| driveHeal | Health % restored when using a drive form. | 50 | integer (0-100) |
| critMult | Critical Damage Multiplier. | 1.5 | double (0-100) |
| needKeybladeForHeartless | Force the player to need a Keyblade or an Organization weapon to hurt Heartless and Nobodies. | false | boolean |
| hideOrgNames | When enabled players wearing the whole Organization XIII set will not show their playername on their head and in the Tab menu. | true | boolean |
| generateCOEntrance | Generates the structure to enter Castle Oblivion. | true | boolean |
| coEntranceChunkX | Chunk X co-ord to generate the Castle Oblivion entrance. | 13 | integer (0-1000) |
| coEntranceChunkZ | Chunk Z co-ord to generate the Castle Oblivion entrance. | 7 | integer (0-1000) |
Gummi:
| Name | Description | Default | Type |
|---|---|---|---|
| allowBlocksInHangarArea | Allow the player to place a hangar in a zone where there are blocks already (probably a good idea to disable on servers). | true | boolean |
| gummiBlocksDropPercent | Percentage of blocks dropped when the Gummi Ship gets destroyed. | 80 | integer (0-100) |
| fuelConsumeFactor | Factor of fuel consumption, the higher the more it consumes. | 0.1 | double (0-100) |
Savepoints
Savepoint upgrade materials and which stats each tier (normal/linked/warp) restores are no longer set here. They're now data-driven via datapack JSON files at data/kingdomkeys/savepoints/normal.json, linked.json and warp.json, which server owners can override with a datapack.
Drops:
| Name | Description | Default | Type |
|---|---|---|---|
| hpDropProbability | HP Drops Probability. | 80 | integer (0-100) |
| mpDropProbability | MP Drops Probability. | 80 | integer (0-100) |
| munnyDropProbability | Munny Drops Probability. | 80 | integer (0-100) |
| driveDropProbability | Drive Drops Probability. | 80 | integer (0-100) |
| focusDropProbability | Focus Drops Probability. | 80 | integer (0-100) |
| drivePointsMultiplier | Drive Points Drop Multiplier. | 1.0 | float (0-100) |
| focusPointsMultiplier | Focus Points Drop Multiplier. | 1.0 | float (0-100) |
| biomeMemoryDropChance | Biome Memory drop chance. | 1 | integer (0-100) |
Recipes:
| Name | Description | Default | Type |
|---|---|---|---|
| recipeDropChance | Recipe drop chance. | 2 | integer (0-100) |
Spawning:
| Name | Description | Default | Type |
|---|---|---|---|
| heartlessSpawningMode | Heartless spawning mode: NEVER, ALWAYS, AFTER_KEYCHAIN, AFTER_DRAGON. | AFTER_KEYCHAIN | enum |
| mobSpawn | Mob spawn chance list [type, chance]. |
["Pureblood,35","Emblem,35","Nobody,30"] | list |
| playerSpawnHeartless | Allow a heartless and a nobody to spawn when a player gets killed by a heartless. | true | boolean |
| mobLevelingUp | Allow heartless and nobodies to spawn with levels according to players. | true | boolean |
| mobLevelName | Add the level to the name of mobs. | true | boolean |
| rodHeartlessLevelScale | Heartless spawning in the Realm of Darkness will increase 1 level every X blocks. | 10 | integer (1-1000) |
| rodHeartlessMaxLevel | Max level for heartless spawning in Realm of Darkness. | 200 | integer (1-10000) |
| playerSpawnHeartlessData | Heartless and nobody stats: name, hp (% of player), strength (% of player). |
["Heartless,100,100","Nobody,100,100"] | list |
| respawnROD | Force players who die in the Realm of Darkness to respawn there. | false | boolean |
| mobLevelStats | Mob base stats multiplier out of 100%. | 10 | integer (0-100) |
| bossDespawnIfNoTarget | Make bosses despawn once their target disappears. | true | boolean |
Shotlock:
| Name | Description | Default | Type |
|---|---|---|---|
| shotlockMult | Shotlock Damage Multiplier (magic * multiplier). | 0.4 | float (0-100) |
Synthesis:
| Name | Description | Default | Type |
|---|---|---|---|
| startingRecipes | Synthesis recipes given to the player on first join. | ["kingdomkeys:mythril_shard", "kingdomkeys:mythril_stone", "kingdomkeys:mythril_gem", "kingdomkeys:mythril_crystal", "kingdomkeys:potion", "kingdomkeys:hi_potion", "kingdomkeys:mega_potion", "kingdomkeys:ether", "kingdomkeys:hi_ether", "kingdomkeys:mega_ether", "kingdomkeys:elixir", "kingdomkeys:mega_lixir", "kingdomkeys:drive_recovery", "kingdomkeys:hi_drive_recovery", "kingdomkeys:refocuser", "kingdomkeys:hi_refocuser", "kingdomkeys:powerboost", "kingdomkeys:magicboost", "kingdomkeys:defenseboost", "kingdomkeys:apboost"] | list |